Este hechizo de Regulate de multitudes puede cambiar el tempo de un juego, dejando el tablero de tu adversario inutilizable por un turno o más. Enfrentarse a él requiere una estrategia identical a navegar a través de un laberinto encantador.
El conjuro termina en una criatura afectada si ésta sufre daño o si alguien usa su acción para arrancar a la criatura de su estupor.
Many new players come in at this time and say, “certain, but all a non-afflicted enemy creature must do is use an action to get up their buddy, creating the spell pointless.
Creas un patrón de colores que se retuerce y flota por el aire dentro de un cubo de thirty pies dentro del alcance. El patrón aparece durante un momento y después desaparece. Cada criatura dentro del área que vea el patrón debe realizar una tirada de salvación de Sabiduría.
You make a twisting sample of colors that weaves throughout the air inside of a 30-foot cube inside of array. The sample appears for any instant and vanishes.
doesn’t have a recurring saving toss to end the outcome early, the spell can be utilized to lock down big teams of enemies.
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Creas un patrón de colores zigzagueante que ondula en el aire dentro de un cubo de thirty pies que se encuentra dentro del alcance. El patrón aparece durante un momento y luego se desvanece.
Sure, Hypnotic Pattern has an effect on all creatures inside its spot of outcome, which includes allies. Thorough positioning and coordination with charm-resistant allies or making use of capabilities like a Paladin’s Aura of Devotion can assist limit its impact on pleasant figures.
Every single creature in the area who sees the pattern must come up with a Knowledge conserving throw. On a unsuccessful help save, the creature gets charmed to the duration. While charmed by this spell, the creature is incapacitated and it has a pace of 0.
New gamers also position to this huge location of impact as being a weakness in terms of welcoming fireplace, but yet again, arranging and conversation will help negate this downside. Just one preserving throw. Almost every persistent group Command influence a result of a DnD 5e spell incorporates a constant saving toss which the influenced creature could make as soon as for every spherical of overcome.
Incluso tiene usos de combate - un mago puede apuntar a un enemigo con un ataque de hechizo para desterrarlo permanentemente a otro plano. 4/fifteen Contrahechizo puede salvar partidos
El efecto de Polimorfia puede parecer útil en los enemigos. Convierte a una criatura en una bestia con una CR igual o inferior a su nivel.